<math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <munder> <mi>y</mi> <mi>x</mi> </munder> <munder> <mpadded depth="1.0height"> <mi>y</mi> </mpadded> <mi>x</mi> </munder> <munder> <mpadded depth="3width"> <mi>y</mi> </mpadded> <mi>x</mi> </munder> <munder> <mpadded depth="200%height"> <mi>y</mi> </mpadded> <mi>x</mi> </munder> <munder> <mpadded depth="-1ex"> <mi>y</mi> </mpadded> <mi>x</mi> </munder> <munder> <mpadded depth="10pt"> <mi>y</mi> </mpadded> <mi>x</mi> </munder> </mrow> </math>
Author: Robert Miner and Jeff Schaefer, Geometry Technologies